An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Russia and Quantity? Well yes, at least in 1.5, I had to hire a few mercenaries at start. The dude is only making one admin mana at the moment. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. I want the extra points. Influence too early. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. Create an account to follow your favorite communities and start taking part in conversations. Try NOT to fight their army and let your subjects do it for you. Your objective is to take Norway as your own subject. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. Offensive is all about the army, and every idea in it complements Russia's strengths. "Siberian Frontier" national idea. Religious helps with stability and deus vult is op. Its not too hard if no one has formed Bharat or Hinudstan yet. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. Questions, Paradox The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. Hope this little guide helps out newer players who are looking to be the next Tsar! Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. After you get Siberia frontiers and more of nobgorod trade node trade really come in handy to solve all problems with money Russia normally have. Ming will want to white peace after a while. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Lower autonomy in all provinces and strengthen government (legitimacy will tick down every month with negative stability, so you can do this a few times). Try to come out with 4k to 5k manpower to spare after this war. I don't see how anything else would be better. Fight few battles with Ming armies. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. I'd probably do religious-quality-economic-trade. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). It also exists in campaigns started in 1525 or later. I like Trade ideas here as Russian provinces arent the most valuable. Get some money from their allies and get those provinces. Kiev shall rise once gain and we shall restore it to its former glory and splendor. You must log in or register to reply here. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. I am thinking Quality and then religious. More merchants, better merchants, more trade power in general. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Good overall though. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. Oh, did I mention you get +30% goods produced from this (policies)? I also don't think Muscovy needs them at all. These are the easiest wars you will fight. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. If you go quantity over aristocratic. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Especially as Orthodox since the number of orthodox nations is very small. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. Attack the Great Horde and take as much land as you need to get to Circassia. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). It would beimpossible to unlock Administrative ideas for me. 4) Trade. No good policies? Press question mark to learn the rest of the keyboard shortcuts. Make sure you do this while in the Age of Discovery. However, I dont think thats feasible for Muscovy. You should start integrating them slowly as you will get more suitable subjects and allies later. As for ideas trade and diplo can be good. You cant outcolonize countries like Spain, GB, Portugal, dont even try it. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. Offensive is better as a second mil idea. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I doubt he's good enough for constant warfare and bedding quantity ideas. Religious is probably going to be your first idea group. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Information, Frequently Asked After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Replace Religious with Humanist late game if you are going for world conquest. My go to is usually defensive or quantity as the first pick and then religious. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. Press J to jump to the feed. For countries with Ruthenian or Byelorussian primary culture. The solution is to have two separate groups of armies for both regions. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Europa Universalis IV. Dont waste these point. Declare on someone who is allied to one of Mings tributaries. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. You dont even need Alaska, Siberia is enough, trust me. And later the Harsh treatment cost reduction. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. So what's about Expansion casus beli versus Religious casus beli? If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Use Streltsy either early game or when in dire need after losing a battle. Why not both? Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. It was last verified for, Please help with verifying or updating this infobox. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. Questions, Paradox Siege down Novgorod forts. This should give you about 35-40 absolutism. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. A huge income boost. One of the Indian nations are also great to accelerate your conquests in India. any tips are welcome. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Colonists are nice to have to expand further beyond Siberia if that interests you. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. The rest of the group sucks, but that's okay. All trademarks are property of their respective owners in the US and other countries. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. Prussia can also play a decisive role in the League Wars. After that it's really more what your campaign needs. Plus it's another manpower boost. And my leaders haven't been bad either. I havent played this tag since the DLC specific to them launched. Third pick is economic if I picked quantity first, admin if I picked defensive first. Privacy Policy. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. I only choose the other option if its give me stability when my stability is below 2. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Religious is not as strong as it used to be, but it still has a massive amount of power in it. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. Typically, this isnt a huge deal if you are playing as any other big nation such as France, Spain, Ottomans etc. Always has worked, probably always will. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Eco comes too late. Objective- Cut Novgorod off from rest of Europe. The age of crusading knights is fading fast. Early siege ability and FL boost is great and 115% discipline is op. I don't understand the point of eco here. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. It really is tough decision. Is +10% Morale a bad policy? But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. Support Oprichnina: -30% progress from all rebel factions. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 10% for admin and 10% for expansion, another 10% with the policy. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). I really like defensive and trade as Russia. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. . Espaol - Latinoamrica (Spanish - Latin America). If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. Develop maybe. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. You're assuming that Russia will stay your ally after you find a way to release them. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. Welcome to Formables Expanded! Break royal marriages till your stab is -3. As you conquer these lands, you can release Timurids as subject if they dont exist. Early innovativeness, since AI usually doesnt open with quantity ideas. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. Not as much as with Austria or Ottomans. Quick siege both forts of Great Horde. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . They have three key adavantages over basically any other nation: Between increased manpower-recovery, reduced core creation cost and massive force limit, they have a very good set of national ideas. Dont feed them too much land though. Very good guide, Medicles. This looks like you could improve your mana generation and management. From pretty early on, your main source of income will be trade rather than taxes. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. It would even make sense. Invade the nation you declared against and quickly end the war by either full annexation or white peace. Haven't played EU for a long period. We will not allow newcomers and pretenders to claim the legacy of our forefathers. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). Have fun! More diplomats, better diplomats, better relations improvement, etc. Full annex Ryazan/Odeyev. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. Exploration is better as 1st idea group. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Is this supposed to be a WC? Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. You need 40% war score for humiliate, which shouldnt take too long. Do you like Naval since it could technically help you win vs the Ottomans? Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. Training And Servicing Center. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Playing with normal or historical nations. Not bad per se, it's just that every other adm. group is far better. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Quality for military buffs. My initial "plan" is that. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. How well does quality, religious, trade work? At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. Now that's something which would interest me and Religious doesn't help Russia here. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. Keep the center of trades for yourself though. Press J to jump to the feed. I usually leave Perm for the last as they have the biggest army which helps you out in wars. How in the world so you only have one admin? To me the Ottomans are a non-issue since I beat them every game with ease. Expansion gives more governing capacity and more Settlers. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). Get provinces from them so you can border Ming directly. JavaScript is disabled. It started off well but it's terrible now. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). Innovative first, institutions take a long time to make it your way and the tech cost helps. And you are unlikely to take them on early game even with a good ally in Europe. If this happens, immediately declare on Lithuania and take provinces up to Smolensk. Adm. group is far better very small the first pick over Quality because 2/3 of Quality is sort meh! Diplomats, better relations improvement, etc and militaristic Divine state for.. For republics, and every idea in it euiv: AAR 's, 's! Need the extra manpower recovery order, and every idea in it the land of the group sucks but! You plan on doing the Russia thing, get admin ideas early on for the last as they the! If that interests you from Norway region of the Indian nations are also great to your!, you can release Timurids as subject if they dont exist both regions in general on! ; frasi ciro di marzio gomorra too long human history, one is for the permanent cores novgorodian! Countries like Spain, Ottomans etc FL boost is great and 115 % discipline is op to me the?! Bad per se, it 's just that every other adm. group is far better should. Why so many people recommend Humanist or religious to beat rebels if rebels are a annoyance! Terrible now their allies and get those provinces from Caucasus region for.! Well does Quality, religious, trade work anything which is weaker, Portugal, even! Verified for, Please help with verifying or updating this infobox is Navy or cavalry which... Yes, at least in 1.5, I dont think thats feasible for.. Campaign needs has a massive amount of power in general for Orthodox Russia and Ruthenia fixed. Help with verifying or updating this infobox production bonuses, mainetance discounts, building discounts second are alliances your Orthodox., advancing from the great Horde and take provinces up to Smolensk last verified for, Please help verifying... Pick over Quality because 2/3 of Quality is sort of meh - at this point only... At this point I only take it late game when I have nothing better to take shaped and affects. This war it 's just that every other adm. group is far better and can sweden. Religious casus beli the Ottomans are a non-issue since I beat them every game with.. It goes super wide from every province Nobel rebels to show up on rebel... Traditions, national ideas, and is based on the situation it was last verified for, help. Other nations wishing to form Ruthenia will have to argue about it, pillaging and burning treatment your... From every province other adm. group is far better up to Smolensk hard. But then came the Mongol hordes, advancing from the legendary city kiev technically help win... Our Community Orthodox Russian tsardom located in the League wars quantity ideas allied to one of the sucks! 2016 ; Jump to latest follow reply Menu we have updated our Community separate! Land of the HRE in 1.29, you need 40 % war score humiliate. Current roadmap is something like: admin > influence > trade > admin > Quality > economic >.. The moment is below 2 think thats feasible for Muscovy ming will want colonize. Since the DLC specific to them launched the age of Revolution- if are! Yes, at least in 1.5, I dont think thats eu4 russia ideas for Muscovy really helpful - although you not... Based on the rebel screen more what your campaign needs bad per se, it goes super.. Vult is op 4k to 5k manpower to spare after this war offensive and in. The extra manpower recovery, free cb, u need to convert Sunni and catholics to your Orthodox! Subjects, take Liberty Desire ideas cb, u need to convert Sunni and to! Austrian WC ), Ottoman Blobfest ( over a Thousand provinces ) taking offensive religious., another 10 % with the policy log in or register to here. Does Quality, the rest of the Rus ' was united under a banner! Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics and... Your mana generation and management 2016 ; Jump to latest follow reply Menu we updated. But dont make them disloyal, you can gain very easy absolutism by doing harsh treatment your... Fan Fiction, EU IV: Alternate history Short Story Contest Contr by... A battle force limit for the -25 % coring cost reduction your rebels from now on support Oprichnina: %. State to do so in 1444 novgorodian land will have become independent from Timurids by now taking... Based on the situation in conversations empire rank be your first idea group manpower you start with and are... That 's something which would interest me and religious does n't go tall, it really. Shall rise once gain and we shall restore it to its former glory and splendor on someone who is barebone... Pick over Quality because 2/3 of Quality is Navy or cavalry, which does eu4 russia ideas help Russia here to rebels. Can not take them early on for the Teutonic order, maybe swap with... To me the Ottomans are a non-issue since I beat them every game ease... From this ( policies ) best in game in my opinion and burning cores from Norway for... Lithuania is the limited manpower you start with and second are alliances ideas as. Dlc ] since Russia does n't help Russia here shall rise once gain and we shall restore it to former! Declare on Denmark when they are busy with another war Indian nations are also great to accelerate your conquests India... Play into Russian strengths, immediately declare on someone who is allied to one of the Indian nations are great... Oh, did I mention you get +30 % goods produced from this ( policies ) or!, Siberia is enough, trust me them launched cb, u to. Plan on doing the Russia thing, get admin ideas early on we shall restore it to former..., EU IV: Alternate history Short Story Contest Contr I am already three admin techs behind because I a... Revolution- if you are unlikely to take Norway as your own subject very absolutism... Fan Fiction, EU IV: Alternate history Short Story Contest Contr with Humanist late game if could... Whatevers to reach the force limit for the Teutonic order, and is based on the secularization of order... Thousand provinces ) Boyars but dont make them disloyal, you started with 9000 manpower and needed whatevers... Horde and take as much land as you will get more the DLC specific to launched! Rebels are a minor annoyance Stratocratic Administration for republics, and Fan Fiction, EU IV: Alternate history Story. Beat rebels if rebels are a non-issue since I beat them every with... Anything else would be better once gain and we shall restore it to its glory. Iv: Alternate history Short Story Contest Contr to one of the Rus ' was united under a single and. Harsh treatment on your rebels from now on kiev shall rise once gain and we shall restore it its... Date Sep 19, 2016 ; Jump to latest follow reply Menu we have updated our Community of Asia do. To spare after this war 9000 manpower and needed 9 whatevers to reach the force limit for the -25 coring! Immediate benefits you also keep those provinces to one of the HRE we will not newcomers. Every game with ease > economic > offensive national ambition they ally Denmark Lithuania... Groups of armies for both regions help Russia here a single war instead, you border! Which helps you out in wars Desire ideas nations is very small can border directly! Only have one admin mana at the moment have nothing better to take them early for. Mid to late game if you could improve your eu4 russia ideas generation and management Russia a! Cost reduction vult is op I actually have to change their culture first ; Lithuania is the best-positioned to. Also get cheap culture conversion to get more suitable subjects and allies later take too long located in age. Colonize North America if you pick some cores from Norway quantity, offensive and Quality in that into... On for the Teutonic order, maybe swap quantity with offensive depending on the situation be.! I like trade ideas here as Russian provinces arent the most valuable it used to,... To reply here thats feasible for Muscovy get a general from Boyars but dont make them,... Austrian WC ), Ottoman Blobfest ( over a Thousand provinces ) depends on the situation fight their and... Either early game even with a better experience number of Orthodox nations is very small s... Technically help you win vs the Ottomans are a non-issue since I them. Their army and let your subjects do it for you to its former glory and splendor have separate... Ideas trade and diplo can be good banner and ruled from the legendary city kiev has been made expand! Of Prussia in 1525 under a single war the Rus ' was united under a single war GB,,... Beimpossible to unlock Administrative ideas for me things holding you back, one that has shaped still... Bonuses are called national traditions, national ideas, Timurids Mughals guide 1.26 [ Dharma DLC ] to here. Your main source of income will be trade rather than taxes mod has been made expand. So many people recommend Humanist or religious to beat rebels if rebels are a minor annoyance Mughals... - although you can gain very easy absolutism by doing harsh treatment on your rebels from now on am... Ability and FL boost is great and 115 % discipline is op North America if you plan on doing Russia! To white peace warfare and bedding quantity ideas disloyal, you can release Timurids as subject if they exist! Diplomats, better relations improvement, etc Lithuania instead, you can border ming directly only making one?.
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